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Risen : Chapter 1 - [Map M2] Harbor Town

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1. Martha
2. Arno
3. Delgado
4. Sebastian
5. Fuller
6. Elias
7. Costa
8. Doyle
9. Philus
10. Finn
11. Belschwur
12. Flavio
13. Pavel
14. Hugh
15. Cole
16. Cutter
17. Dirk
18. Josh
19. Nelson
20. Cid
21. Kayleigh
22. Vasili
23. Ingvar
24. Nico
25. Patty
26. Dytar
27. Ukkos
28. Lukor
29. Carasco
30. Anika
31. Duram
32. Sergio
33. Marek
34. Romanov
35. Rodriguez
36. Dargel
37. Mo
38. Baxter
39. Lilly
40. Erikson
41. Sonya
42. Olga
43. Gwen
44. Jack
45. Edgar
46. Weasel
47. Garth
48. Leonardo
49. Alvaro
50. Walter
51. Hernandez
52. Marcelo
53. Toni
54. Olf
55. Tilda
56. Konrad
57. Felipe
58. Carlos
More aboutRisen : Chapter 1 - [Map M2] Harbor Town

Risen :Chapter 1 - Risen Island Quests

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Alone and abandoned
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To the right from the house entrance you will find a path between the rocks. On the hill you will have to fight some birds and grave moths. Eventually you will reach a temple with nothing interesting inside, apart from one moth and a crumbling floor.
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After going out of the temple, approach the ledge and climb onto it. By the candle on the tomb you will find another small shield. Continue to move upwards and left. Eventually you will find another house – enter it and the quest will end.


Get yourself a decent weapon
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Your task is to pillage Jan’s (M1.2) house. Upstairs in the chest, among other things you will find a sword, which is a better weapon then the knife you have been using until now and a fragment of the island map. You can tell Jan the findings. He can also show you the way to the marshes (bandit camp (M1.8)) or to Tristan’s (M1.5) farm, if you wish so.



Help Thomas in the fields
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Thomas (M1.3) needs help in harvesting the plants on his field. Ripe corn is a little greener. You have to search the field (only Thomas’ fragment) in search of 10 plants and afterwards talk to him. In return you’ll receive a healing potion.


Kill the hungry wolves
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Henson (M1.4) asks you to help him in killing 5 hungry wolves. Their cave lies to the east of Tristan’s (M1.5) house. Once you’re done with the beasts and leave the cave, Henson will inform you about a man from the mage camp who came to the farm. If he sees you, he’ll attack and take you to the mage Monastery, which will in effect limit your choice in the later part of the game (you won’t be able to learn rune magic).
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He is standing in front of Tristan’s (M1.5) house. Walk past him keeping a safe distance and lay to bed in the barn next to Henson (M1.4). Once you wake up the dangerous inquisition member will be gone. You can now collect the prize from killing the wolves, a strong magic healing scroll.


Rescue Sara from the wilderness
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If you want Sara (M1.1) to get to the bandit camp in the future, tell Jan (M1.2) about her. If you rather prefer the mages, tell Tristan (M1.5) about her. You can tell Sara that she’ll get rescued and in return you’ll receive a strong healing potion. In the next chapter, Sara will show up near Rhobart (M3.16) (if you sent her to the bandits) or Severin (M1.9) (if the mages took care of her).

Help the novice’s farm
Ask Tristan (M1.5) about getting to the city and he’ll tell you to help is men on the farm. You should finish the Kill the hungry wolves and Help Thomas in the fields quests and talk to Tellur. Afterwards return to Tristan and you’ll receive 2 small healing potions. Tellur will lead you to the east city gate if you want to.

Notice – these three next quests are still found on the same island, however you can accept them only after the inquisitor’s men stop attacking you (see Negotiating with the volcano keep and Where are the artifacts disappearing to?).

Thieving gnomes
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You can ask Severin (M1.9) about the nearby ruins and the gnomes that are giving him a hard time. The will order us to kill them (6 in total, to the north from the camp). In the locked chest by the gnome camp you will find a small sapphire. Talk to Severin about the prize and then speak with Ruben (M1.9). You’ll receive 200 golden coins.

Overdue situation report
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If you haven’t completed the Conquest of the artifact camp quest (bandit path), you can head to the west, talk with Rudolf and then return and then return to Severin (M1.9) and tell him about the situation. The prize is 2 healing potions and a tell joke scroll. In the other case, inform Severin about Rudolf’s death.


Bryn’s dangerous monsters
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Bryn (M1.10) (who you can also gift with a bear) will tell us a story about monsters roaming nearby, who will turn out to be three sly gnomes. In return you’ll receive 25 golden coins.
More aboutRisen :Chapter 1 - Risen Island Quests

Risen : Chapter 1 - [Map M1] Risen Island

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0. The inquisitor’s men who will attack you (stay away from them for now)
1. Sara
2. Jan
3. Thomas
4. Henson
5. Tristan
6. Tellur
7. Leto (Harbor city entrance)
8. Bandit camp
9. Severin, Ruben
10. Bryn

More aboutRisen : Chapter 1 - [Map M1] Risen Island

Risen : Prologue

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Find survivors of the shipwreck
Your task is to find the castaways who are still alive. Leave the woman alone for now and search the others’ pockets, you’ll find some valuables. Tear out a club from the nearby branch. Search the nearby beach to find a small healing potion, some shells (double click it in the inventory screen and you’ll have a chance of getting a valuable pearl) and a couple of alcohol bottles. Going too far into the water will end up quite badly, so keep on beach.


Head to the right edge of the beach where another corpse awaits us. Search it and you will find a hunting knife. Turn left and you should see a rock with a big shield. Approach it and you will find another castaway and beside him - a hungry sea vulture. You shouldn’t have any problems with beating him with a couple hits.



In the middle of the road between the now dead bird and the drowned body turn around and go into the jungle, passing the rocks on the left. Go straight until you find a red mushroom and then turn left. Just a couple more steps and you’ll find a small shield,rusty sword and a small healing potion. Being armed like that, return to the woman on the beach. Begin a conversation and declare that you’re ready to go.




Take Sara to safety
Take out the weapon and follow Sara down the path. After a while you will come across a young stingrat and a little further – ahungry wolf. Take their meat and go up. Collecting every item and plant you come across is a good habit. In the rock on the left you will find a cave and another wolf beside the entrance. Exploring the cave can wait for later. The Gnomes inside are quite a pain in this phase of the game (it can be done, however there aren’t many interesting items inside). A little further you will find another stingrat and eventually you’ll come across a house in which Sara decides to stay.


Investigate the abandoned house
You’ll finish this quest by simply going through the door of the house. If you need to replenish your health, there’s a water barrel at the back. You can return to your friend and report that there’s no one inside. You will receive another „ambitious” quest.






Find the key in the abandoned house
The key lies nearby the bed in the second room. After finding it, talk to Sara again to receive another task.







Loot the chest in the abandoned house
In the first room, by the wall, you’ll find a chest. Take everything from inside. You will obtain frying pan among other things. Inform the woman about everything.






Take some fried meat to Sara
On the right you will find some raw meat. Having the pan in the inventory, approach the fire and cook whatever you can. Afterwards offer some to Sara.









Thanks to :
http://guides.gamepressure.com
More aboutRisen : Prologue

Risen : Character Classes

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Bandit










If you want to become a bandit, you should head to the marshes and read the part of the guide covering the Bandit Camp.

Developed skills:

  • melee and distance weapons;
  • magic scrolls;
  • sneaking and lockpicking, useful in some missions.



Mage









The 2nd and 3rd choice are connected with each other. I’d suggest beginning with the town, completing some tasks in favour of the mages and only having the recommendation (seeWhere are the artifacts disappearing to?) from Carlos, head to the mages headquarters. There you will be able to choose amage path.


Developed skills:

  1. melee and distance weapons
  2. magic scrolls
  3. magic crystals
  4. runes
  5. melee and distance weapons
  6. magic scrolls
  7. magic crystals




Warrior of the Order











Becoming an Warrior of the Order is another choice you can make while in the mage’s Monastery and having Carlos’recommendation (Where are the artifacts disappearing to?).

If you get caught by the inquisitor’s men and taken to the headquarters by force, you will be only able to become this class.


Developed skills:

  1. melee and distance weapons
  2. magic scrolls
  3. magic crystals
  4. runes
  5. melee and distance weapons
  6. magic scrolls
  7. magic crystals

Thanks to : http://guides.gamepressure.com

More aboutRisen : Character Classes

Rizen : Introduction

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Introduction


In this guide to Risen I included a thorough description of the mission for all three sides which the player can choose. I also made exact maps with a series of marks that should help in completing the more complicated challenges. Thanks to the clear distinction to chapters, fractions and location, no player should have problems with finding exactly what he wants.
The items in the guide have been marked with green. Brown is for people and animals and orange symbolizes frequent recalls to a certain mission. With Blue I marked references do points on the map. Bold text is for notes about marks on the map other than numbers (points, road etc.) or the professions (bandit / warrior of the order / mage).
One last thing – don’t get caught and taken to the Monastery. You won’t gain anything from it and additionally lose a lot. It’s simply not worth it...
£ukasz „Terrag” Znojek
Translated to English by Jakub „cilgan” Lasota




An epic story in an authentic world hand-crafted with an eye for detail and populated by "real", plausible characters.

A Mysterious Volcanic Island The heavy tremors on the island bode ill for its inhabitants. Ancient temples have risen from the ground recently, bizarre creatures are terrorising the area. Fear and terror is spreading among the population.

The End of All Hope? A group of powerful men who call themselves "The Inquisitors" have taken it upon them-selves to put an end to these events. They send an exhibition to this remote island, but a storm takes hold of the ship and destroys it at sea.

A Hero Will Come… As if by a miracle, the player survives the shipwreck and is stranded on the volcanic island alone. He finds himself amidst a chaos of rebellion, tyranny and mystic rituals. He must now decide to which side the pendulum of fate will swing…
(info about game from official fact sheet)


Thanks to : http://guides.gamepressure.com
More aboutRizen : Introduction